50 Jahre Deutsche Sporthilfe
The perception of the movement of the own ﬁngers is important in VR. Also the sense of touch of the hands provide crucial information about an object that is touched. This is especially noticeable when climbing in VR. While prototyping a VR climbing application, we developed the ﬁnger tracking glove. We developed a glove that enables to feel objects with the skin of the palm and the ﬁnger tips.
More and more is published in the ﬁeld of VR and climbing. The visual perception of the own ﬁngers and the sense of touch is important to coordinate climbing movements. Also the friction of the skin of the hands is an essential element to do an ascent. Most of the common VR gloves only provide skin contact with the ﬁnger tips. Thus, we designed a glove to provide more skin contact while climbing in VR, with incorporated bending sensors.
This Project was part of the 16. GI VR/AR Workshop 2019, at Fulda, Germany.
eine gesellschafts kritische Video Performance
ein Kitbashing Experiment
ein Lernspiel, entstanden in Zusammenarbeit mit Janna Lichter
Die AR App 'Under Tension' visualisiert den Entstehungsprozess eines Hockers